LivingRoom Five Dice
Roll, keep the dice you want, roll again, and write the throw into one of thirteen boxes. Every open box shows what the dice in front of you would score there, so the card tells you what your choices are worth before you spend one.
What it's like
The card does the arithmetic
Every open box shows what this throw would score in it. No counting in your head, and no wondering whether the straight or the three of a kind is worth more.
Play on your own
One player alone is a proper game here, the way most people have always played it. No connection needed, and no waiting for anyone.
The joker rule, done properly
A second five of a kind is worth a hundred more — but only if the first was scored as fifty — and it goes to the matching box in the top half while that is still open.
Chase the bonus
Sixty-three or more in the top half adds thirty-five, and the card keeps count of how far you have to go.
A look at it
Anything else
The rules are on the how to play page, and the questions people actually ask are on the help page. If neither has it, write to [email protected].